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This week has seen an exhaustive overhaul of the upgrade system.
At the time of writing, there are 6 upgrade trees, each of which contain 9 possible upgrades spread across 5 tiers, for 54 upgrades in total.
Next week, I’ll be adding more trees, more upgrades, and more synergies among them. I’ll have the rest of the month to playtest and balance it all. I’m excited for the release of the June demo!
(Archived gamedev post from 2026-05-08)
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